I was recently inspired by Mel Smith’s #100dayproject for illustrating musicians. It looked like such a fun way to explore different styles, so I thought I’d do something similar. Also, it would give me a good opportunity to try designing smaller, more detail-oriented subjects.
With that inspiration behind me, I got to work on preparing for my very own 100-day project.
My first question was, what on earth could I design for 100 days without getting incredibly bored and unmotivated in the middle? Based on past attempts to do a creative series, I know a few things about myself:
Wednesday morning’s panel focused on the soon-to-be-released report on integrating the sciences, arts, and humanities (referred to as STEAM throughout) in education. Tom Rudin, the director of the NRC Board on Higher Education and Workforce, introduced the panel by specifying that the two main goals for this report were to understand how we can better prepare both undergraduate and graduate students for what they will experience in the workforce, and to encourage them to be engaged citizens as they exit the academic setting. The report, which will be released on May 7, 2018, is a two-year study from over twenty…
I am a UI/UX designer, a freelance graphic designer, a maker, and an advocate for mental wellness